How can the Factory pattern be useful in OutSystems development?

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The Factory pattern is a creational design pattern that emphasizes the creation of objects without having to specify their exact classes. In OutSystems development, this pattern is particularly useful because it enables developers to decouple the instantiation of objects from their usage. By utilizing the Factory pattern, developers can create an interface or base class that defines a method for creating objects. This allows for various concrete implementations to be instantiated through the same interface, promoting flexibility and extensibility in the application architecture.

For instance, if the application needs to create different types of objects based on some data or configuration, the Factory pattern can facilitate this process in a clean and manageable way. This means that adding new types of objects would only require creating new classes that adhere to the existing interface, without modifying the client code that uses these objects. As a result, the application becomes more adaptable to changes—making it easier to maintain and extend.

While caching frequently accessed data, restricting access to a single object, or handling asynchronous events are important concepts in application development, they do not directly relate to the core purpose and benefits of the Factory pattern in the context of creating and managing object instantiation.

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